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Christopher Michiels

Game Designer

EXPERIENCE


BEYOND GOOD & EVIL 2 | UBISOFT MONTPELLIER

2022 - NOW | Technical Game Designer

"Beyond Good and Evil 2" is an upcoming action-adventure space pirate video game developed by Ubisoft Montpellier and published by Ubisoft. It is a prequel to Beyond Good & Evil, released in 2003. 

Design & Technical documents, prototyping, data, balancing, visual scripting, AI behaviour, 3C

THE CREW MOTORFEST | UBISOFT IVORY TOWER

2020 - 2022 | Game Designer                 Nominated at the 2023 Game Awards   -   Won 2024 Pégases "Best GaaS"

"The Crew Motorfest" is the latest entry in The Crew franchise developped by Ivory Tower and edited by Ubisoft. It takes the "The Crew" formula to the shores of the island of O'ahu in the Hawai'ian archipelago.

Design & Technical documents, prototyping, data, balancing, PvE/PvP systems design, AI balancing

THE CREW 2 | UBISOFT IVORY TOWER

2018 - 2020 | Live Game Designer

"The Crew 2" is an arcade racing game developped by Ivory Tower and edited by Ubisoft. The game let the player drive a large variety of vehicles including cars, bikes, boats and planes across all the USA. 

Design documents, prototyping, data, balancing, PvE/PvP systems design, 3C

PROFILE & SKILLS


Strong Game Design experience

More than 6 years of professional experience + 4 years of game design study

6+ Years of experience on AAA games

2 released AAA games + currently working on an upcoming one

Experienced all stages of game development

Worked on pre-production, production & live "game as a service" titles

Passionate by Game Design

Designing tabletop RPG systems & universes in my spare time

French & English

Native french speaker with professional skill (C1) level in english

Specialized but still versatile

Developed advanced skills in some domains without losing my versatility

Game Design

Writing clear game design documents & game systems

Technical Design

Strong experience working inside game engines & with visual scripting

3C

Love working on vehicles 3C (camera, character, controls)

AI behavior

Responsible for AI behaviour & difficulty balancing on several titles

SOFTWARES & ENGINES